been several quite important events on Bu's temple since the last update.
First, the FTP has one more time exploded under the size of the files uploaded,
so the help pictures have been moved to a remote FTP, controlled by a serie
It means that now, Bu's temple is built over 9 FTPs, and can in three clicks be
extended to 3 other FTPs when each type of creation will exceed 100 Mo, for a
total web space of 1.2 Go.
The "musics" section especiually is really big now, and it will soon
be stored on two different FTPs. And the textures, last creations that stayed
on Bu's temple, will be moved on an other remote FTP because the main page is
already 98% filled up.
The tasks assessement system of Bu's temple begins to be well known by members,
but I'd like it to be used really each time that someone begins a task, by if
needed groupping several works in a same post. That system is the best one to
avoid double works, but it also helps me to plan the uploads and to avoid to forget
begun or uploaded models.
BTW-please don't forget to mark your tasks as finished when you've uploaded the
work, it helps the administration of the page
The Auditions section is now ready to sort and display the embedded voice tests
Finally, it has been decided that the actors would all record their voice with
chosen quotes from the game for each character. You can now send to me your auditions
that have to match that auditions listing, in the
mp3 format if possible. You can send auditions for all the movie characters you
want. The anonymous votes (dont post your samples on the forum so, their author must stay secret) to decide who makes who will be done far later, by order
of importance of the characters.
Please note also the new page that explains the features of the redirection system
system note. When you gotta post a link toward Bu's temple, use that system
to have all the frames and the targetted section in the right frame..
The LBA Compendium project has recently woken up under the leading of Wacko,
that built the "Encyclopedia Twinsunica" web page to store, sort and display
all the articles and pictures on the LBA world that MBN members submit on the
LBA Compendium forum. And the RMP helped a lot that project, by providing the
full LBA world in screenshots (see the "End of the screenshotting work"
article), and to a smaller range by giving a free.fr FTP to this encyclopedia
An other LBA project has recently started : LBA3D. Its goal is for the moment
to developp a C++/OpenGl engine that would then be used to create LBA fan games.
And the RMP helps a lot that project by providing it test models and a free.fr
The members of that project also developp LBRA, a racing game on the LBA world.
The LBA-DM project also takes benefit of the RMP's works, but not only for the
help pictures. Its members can actually optimize the RMP's models and use them
for that HL mod, as the textures and musics of Bu's temple.
Alas, the contrary isn't well possible the LBA-DM models arent detailed enough
to be easily used in a movie, and even the LBA textures extracted for it arent
precise enough for the RMP (http://www.geocities.com/lba_dm
While we speak of LBA projects, for those who dont know it yet, Yazor is at
the moment reimplementing LBA1's engine, to make it compatible with the last
types of OS, and if wanted, to improve its features in the same time. It'd also
allow the creation of LBA1 mods. Have a look at http://www.yaz0r.net/lba.php
"Target the sun, if you miss it, you'll fall in the stars"
(copyright FP 2002)
Overminded and Overburned...